for r. a. p.
1.
I'm doing it just this once our of respect for the good coffee.
That was always a lie, my little flâneur. Just this once? How many times have you walked the streets of our handsome metropole, on the pretence of a latte? How many times have you traversed the never-insurmountably-wide avenues, on the summer nights pulsing with the afterglow of their own heat? The Coffeecore Extended Universe was always, by nature, an urbanism. It is made that way by your walking it. The city is always and never completely in its cups.
Look out your pleasingly round window. Watch your breath fog up the glass. Watch yourself being alone, frame the image in the mind, and file it away. It is time to go out and see the city your coffee made, and the transient beauty of just this cultivated loneliness.
STORIES WE LIKED: NO KISSING YOUR PHONE! *** POST-PLAGUE ANXIETY *** PRO HANDWASHING STRATS *** EMAILS *** IT'S REAL WEIRD TO GO OUTSIDE RN *** FRUIT MAN CONFESSES
Showing posts with label pixel flâneur. Show all posts
Showing posts with label pixel flâneur. Show all posts
Friday, 1 May 2020
Tuesday, 7 April 2020
Consider the Arcologies
1.
In the computer game SimCity 2000, there are four pixelated structures that are the apex of the metropolis. They are called "arcologies". An arcology is a real architectural concept with its own long history, that his been described with respect to the game. It is a self-contained city-building of some 150,000 pixelated souls. I am, in this particular moment uninterested in the pre-history of the buildings, but rather taken with what it is like inside them, which you must make up yourself, as the game never shows you. So here, I am going to be an impossible flâneur.
Subscribe to:
Posts (Atom)

